Category:The Jangalan Subcontinent
The Jangalan Subcontinent
Far to the northeast of Chelone Island, this massive expanse of rainforest and jungle is bordered by the sea on the south and west, while a mountain range marks the northeastern border, the capital city of Shankara nestled at the southern base of the mountains. Trees grow large enough for even dragons to roost, and the subcontinent's sentient insect life grows large enough to feed (or feed upon) said dragons. Villages and old ruins dot the landscape, and a large river system courses through the bottom layer of the rainforest. While the current civilization is shaped predominantly by felines and other "beast-men," members of many races- including humans, elves, dwarves, dragons, fae- have come to call Jangal their home.
Geographic sub-areas in Jangal
Jangal's expansive rainforest is divided into three layers, stacked from bottom to top: The Understory, The Mid-Jungle, and The Canopy. Each layer has its own diverse array of flora and fauna. Villages and smaller settlements can be found in all three. The only unsettled layer is the Sublevel, an underground complex of caves and tunnels created by larger-than-normal centipedes, ants, and other burrowing insects. Few Jangalans venture to this deep layer unless they're training or hunting.
The bottom layer of the rainforest is the preferred home of the majority of Jangal's aquatic and earthbound creatures. It's almost always dark here, any sunlight that reaches Jangal blocked by the top two layers. Settlements and villages are either heavily fortified with the chitinous material that comes from the exoskeletons of the insects here, or they are built upon the ruins that have stood the test of time.
This layer is where some of Jangal's more colorful plants and animals can be found. Villages are built into and around the large trees, some of them spanning across the rivers below. This layer is the preferred residence of Jangal denizens who don't live in Shankara; there is enough natural light for food to grow in the wild, and there is enough natural shade to filter the rain into aqueducts for easy access.
The top layer of Jangal's rainforests catches the first sun and the first rain that falls. Flying insects and dragons make their respective nests and roosts more frequently in this area than any other. Villages are usually built with their own shade to protect them from the full force of the precipitation; and from being carried off by giant wasps or praying mantises looking for food.
Settlements in Jangal
The capital city of the Jangalan Subcontinent is home to the largest and most diverse population of its denizens. Buildings are largely made out of colored marble, the general layout of the average dwelling being a central hub surrounded by other rooms. The main plaza is centered in the middle, acting as the hub of all remaining districts. This gives the entire city an almost fractal-like appearance.
One of the largest settlements in the Mid-Layers, the name simply derives from the words for "Middle" and "Town" in Jangal's primary language. Since Shankara is pressed against the region's northern border, Madhyasara was built right in the middle of the rainforest, to act as another center for trade and communication for the native people who live throughout the subcontinent. It provides a more convenient connection to the rest of the world for those who cannot travel all the way to the capital. Many buildings are inspired by the construction of dragon's nests, sturdy establishments built against or into the massive trees, while smaller domiciles have a tear-drop shaped exterior, suspended from branches and other buildings via high-tensile cables of organic matter. Madhyasara also extends across the main river, providing an opportunity for fishermen to live and work in a busier area than one of the smaller villages.
This Understory town, heavily fortified and built into a sturdy temple ruin of a previous civilization, can be found in one of the darkest corners of Jangal. The settlement feels more like a military outpost than an economic center, for the people who live here are in a constant state of vigilance, moreso than those who live in other regions of the rainforest. A faint, dark aura permeates the air, emanating from the temple in the center, drawing all manner of nightmarish creatures to the outer wall of the town. The temple's Jigokumon, or Hellgate, is one of Jangal's most carefully-watched wonders. It is kept shut by a Spirit Seal, and can only be opened by the Elder members of the ruling Shaman Council.
The main docking area for those visiting Jangal from the south. The seaport doubles as a checkpoint for those seeking to enter any further into the wilderness. Strangely enough, the harbor has very few buildings; just a docking area for ships, and an inn for sailors and travelers that is built into the trees. No visible military presence can be seen, because anyone in the past who tried to invade the subcontinent from the sea usually lost more than half their force to the understory and its predators once they made landfall.
Player run Business
Clans with Headquarters in Jangal
The entire subcontinent could qualify as a training area.
Economic areas in Jangal
The Hanging Bazaar (Madhyasara)
The open market of Jangal's central settlement has the most diverse sampling of the region's resources. Exoskeletons and armor made from living material can be shaped for those who require protection. And thanks to the subcontinent's biodiversity, food and medicines that originate nowhere else in Adrasteia can be found here.
Central Trading Plaza (Shankara)
Another major center of commerce in Jangal, Shankara's trading area is open to merchandise from multiple areas. One can walk through the vast areas of commerce and easily hear 5 or 6 different languages. Outside merchants and travelers, under the approval of the natives, are able to travel and trade in the city with relative safety in comparison to the rest of the Subcontinent.
Bandara's Inn & Bathhouse
This glorified treehouse is a place for weary travelers and salt-ridden sailors to relax from their voyage, clean themselves up, and rest. Those who intend to brave the wilderness or travel north to one of the settlements are recommended to stop here first to regain their strength. Attracting a predator with body-odor and not having the energy to fight or outrun it would be a very humiliating way to die.
Useful Information about Jangal
Magic is so heavily integrated into the spirits of Jangal's living things, that the entire atmosphere above and around the subcontinent is saturated with an intense concentration of magical energy. All flora and fauna radiate magical energy, and those who are unprepared for it risk having their minds crushed by what's described as an "arcane pressure." Through the official voyaging ships, outsiders are given a special manacle that offsets this energy, and they are not allowed to enter the wilderness without first putting it on.
The subcontinent is a place of beauty and horror in equal measure, depending on where you go. Life is far from easy for the people who scratch out a living here. Many visitors leave Jangal changed in some way, either good or bad. Players are welcome to use this as a way of developing their characters in newer, more creative ways.
Outside of settlements, every layer of the rainforest has its dangers, and not all of them are animals. Some plants can be just as deadly.